Hello again list! I'm hacking my way through an email backlog. :-)
On Wed, Mar 02, 2005 at 11:05:03PM -0700, Warren Young wrote:
Quote:
I am using MySQL++ as the API to handle the database stuff for my
online RPG. The game has a dedicated server which is left running
24/7. Anyway, I notice that if i leave the server running overnight,
and no one plays or logs in the whole time, when i try to log in the
next day, the server crashes when i try to login (when i do a select
statement). It throws a bad_query exception.
Perhaps the connection has an idle timeout built into it? This is
almost certainly not in MySQL++, but in the C API below it, or on the
server side. Take it up on the main MySQL mailing list. |
This could easily be a problem. I've left the command line mysql utility
running overnight, and when I try to do a select in it the next day,
I get an error. That program recovers though: if I run the same select
again, it appears to reconnect.
Quote:
Also, if someone can tell me how to extract usefull information from a
bad_query exception,
See the examples. |
The original poster might also want to check the connection::errnum()
member inside the catch(BadQuery &bq) handler, and determine whether a
reconnect attempt is in order.
This is assuming that the try/catch is at a level before the connection
goes out of scope and is destroyed, of course. :-)
- Chris
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