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#11
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On Jun 1, 2:25*pm, JJCSR <JCro... (AT) ktp (DOT) com> wrote: Without going too deep I'll toss out a short list of what adds up to my definition of "significant": Regards, T Tony: Thanks for the response. * I follow your thoughts on the "significant difference" issue. I guess you could say we were, for the most part, a "sideways migration". * However, "fail safe" and "DR" were key issues I needed to deal with. * D3/NT could not do so at the level we were at (7.4.7), so we are now positioned to start working towards implementing failsafe and DR on REALITY/NT. * Hardware and networking upgrades are already underway. Thanks again for your explanations. Best regards, Jim Cronin Add to this: FOR J = A TO B blah blah NEXT J In some (D3), variable A and B are recalculated every loop, whereas in others (UV) they are only calculated once. Mike- Hide quoted text - - Show quoted text - |
#12
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Considering what started this thread, I would have to say that the STAK application was my most "significant" difference to have to deal with. Best to all, Jim Cronin For the same reason, moving from Reality to R83, I wrote a stacker |
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