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Re: Game changer for Universe or Unidata editors

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Default Re: Game changer for Universe or Unidata editors - 04-04-2011 , 06:34 PM






Beside the fact that is going to be a resource hog, how is it going to
work when I am changing a 2000 lines program and I want to rename a
variable ?
What if I write a new program ?
Am I going to be bombarded with error messages every half a second ?
(assuming that the compilation time is less than half a second).
What if I make a typo and I press backspace after 600 milliseconds
instead of 400 milliseconds ?
If the compilation is not instantaneous and takes 3-4 seconds, do I
have to stop typing ?
Even if there is no waiting time, I don't see any benefit in
continuous, irrelevant error messages.

Lucian

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Default Re: Game changer for Universe or Unidata editors - 04-05-2011 , 09:48 AM






It is not a resource hog any more that the telnet session you are working on is. You can toggle the continuous compile off and on via a right mouse click when you are editing a program.

Even if it takes 3 or 4 seconds to compile you will not have compiles running. The system threads a job and waits until that job is done before starting a new one. The code is written to same file you are editing from but the record name is changed to a temporary name and removed after compile.

Although you might not find any benefit to XLr8Editor continuous compile, you probably are perfect coder. I, on the other hand, am not. I've been coding some 27 plus years in UniBasic and continually make syntax errors and compile my program every 1 to 2 minutes to find them.

The continuous compile works like Visual Studio or Eclipse Java programmingso you will see your errors after you have stop typing. We are trying to do for the Universe and Unidata U2 database market is allow you have some of the same state of the art tools as the rest of the database world.

Regards,
Doug
www.u2logic.com/tools.html

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