![]() | |
![]() |
| | Thread Tools | Display Modes |
#1
| |||
| |||
|
#2
| |||
| |||
|
|
Probably some truth in all that. Ken certainly was an avid Star Trek fan and while I don't think he wrote the game from scratch, he probably adapted it to Pick Basic. As an aside, I had a good friend staying with me around that time looking long time for a job, and he got addicted to ST on the then 300- baud modem. ST used to refresh the display on every move which took, oh, 15-20 secs. I added some key Assembler functions and made the redisplay only the changes, reducing the the time to 1-2 secs. Those were the days. Ken also wrote Life in Basic (the one where you live/die depending on the number of neighboring cells are occupied). Another of my Assembler tweaks since it was painful to wait for the Basic version. Chandru |
#3
| |||
| |||
|
|
From Newsgroup: comp.databases.pick The Pick BASIC version of ST was a verbatim implementation of the Fortran (WATFIV) (and later PDP-11 RSTS-BASIC) version. I don't believe Ken Simms authored it, only hacked it up like the rest of us. |

#4
| |||
| |||
|
|
To: Tony Gravagno Tony wrote: From Newsgroup: comp.databases.pick The Pick BASIC version of ST was a verbatim implementation of the Fortran (WATFIV) (and later PDP-11 RSTS-BASIC) version. I don't believe Ken Simms authored it, only hacked it up like the rest of us. Where could I find a copy of the Pick version of ST? ![]() g. |
#5
| |||
| |||
|
Where could I find a copy of the Pick version of ST? ![]() |

![]() |
| Thread Tools | |
| Display Modes | |
| |