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#1
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#2
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It looks like this was already discussed here quite recently, but I couldn't find out the thread, and don't remember what the verdict was brought in. D3 Win 7.2.1, a data portion of the file in the FSI-based account with a trigger set up in the dict. Any attempts to CALL, EXECUTE, CHAIN, OCONV(ITEM,'u10'), etc. won't work. The subroutine exits at the appropriate statement without a trace. Though I'm wrong, 'u10' approach just clears out the jobs file. I wonder if anybody knows a workaround/resolution. Or do I need to simply give up once again? TIA Nick |
#3
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Nikolai Lukin ha scritto: It looks like this was already discussed here quite recently, but I couldn't find out the thread, and don't remember what the verdict was brought in. D3 Win 7.2.1, a data portion of the file in the FSI-based account with a trigger set up in the dict. Any attempts to CALL, EXECUTE, CHAIN, OCONV(ITEM,'u10'), etc. won't work. The subroutine exits at the appropriate statement without a trace. Though I'm wrong, 'u10' approach just clears out the jobs file. I wonder if anybody knows a workaround/resolution. Or do I need to simply give up once again? TIA Nick Is the subroutine Flash compiled? Is it referred by a full path? Stefano- Скрыть цитируемый текст - - Показать цитируемый текст - |
#4
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#5
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I don't have time to research issues Nick but I can tell you that what you're doing relies on VME services which could be problematic in D3NT just based on the way triggers are executed in a different process. For years I completely avoided triggers. A couple months ago I decided to give them another shot so that I could change my position or at least have current facts to support my existing position. My efforts are documented in the RD forum and I never was able to get triggers to work reliably or sometimes at all on specific file types. Based on my own trials, and seeing what Dave Sigafoos has been going through, I'm going to continue to avoid triggers in D3. The docs are incomplete and inaccurate, there are too many platform incompatibilities, it's too prone to release-specific issues, and there are too many non-intuitive nuances which make the difference between success and failure. In my mind it's too fragile and just not worth the aggravation, especially for a solution which a vendor will deploy to an end-user site. I'm sure others disagree. T |
#6
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I don't have time to research issues Nick but I can tell you that what you're doing relies on VME services which could be problematic in D3NT just based on the way triggers are executed in a different process. For years I completely avoided triggers. A couple months ago I decided to give them another shot so that I could change my position or at least have current facts to support my existing position. My efforts are documented in the RD forum and I never was able to get triggers to work reliably or sometimes at all on specific file types. Based on my own trials, and seeing what Dave Sigafoos has been going through, I'm going to continue to avoid triggers in D3. The docs are incomplete and inaccurate, there are too many platform incompatibilities, it's too prone to release-specific issues, and there are too many non-intuitive nuances which make the difference between success and failure. In my mind it's too fragile and just not worth the aggravation, especially for a solution which a vendor will deploy to an end-user site. I'm sure others disagree. T |
#7
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I don't have time to research issues Nick but I can tell you that what you're doing relies on VME services which could be problematic in D3NT just based on the way triggers are executed in a different process. For years I completely avoided triggers. A couple months ago I decided to give them another shot so that I could change my position or at least have current facts to support my existing position. My efforts are documented in the RD forum and I never was able to get triggers to work reliably or sometimes at all on specific file types. Based on my own trials, and seeing what Dave Sigafoos has been going through, I'm going to continue to avoid triggers in D3. The docs are incomplete and inaccurate, there are too many platform incompatibilities, it's too prone to release-specific issues, and there are too many non-intuitive nuances which make the difference between success and failure. In my mind it's too fragile and just not worth the aggravation, especially for a solution which a vendor will deploy to an end-user site. I'm sure others disagree. T |
#8
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