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#1
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#2
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#3
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This is a guess but they may indicate "indirect" or "pointer" items that are too large to be stored normally. |
#4
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Steve Douglas <sdouglas (AT) mbms (DOT) net> wrote: This is a guess but they may indicate "indirect" or "pointer" items that are too large to be stored normally. Bingo! Dump the frame and you'll see the ID next to a hex frame reference. Dump that other frame to see your data. T |
#5
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Tony Gravagno <tony_grava... (AT) nospam (DOT) invalid> wrote: Steve Douglas <sdoug... (AT) mbms (DOT) net> wrote: This is a guess but they may indicate "indirect" or "pointer" items that are too large to be stored normally. Bingo! *Dump the frame and you'll see the ID next to a hex frame reference. *Dump that other frame to see your data. T Thanks for confirming that; we figured it out, too. *I did notice that the D3 documentation didn't have any record of the "P". |
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