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#1
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#2
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To get to the point, has anyone actually gotten this to work on any modern terminal emulator? I've played with various "at minus" codes for foreground and background colors, using several different terminal emulator programs and emulation modes, none to any effect. |
#3
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Brian Bond wrote: To get to the point, has anyone actually gotten this to work on any modern terminal emulator? I've played with various "at minus" codes for foreground and background colors, using several different terminal emulator programs and emulation modes, none to any effect. I thought this only worked on the main console (port 0). Maybe it would work with emulation software in IBM/PC mode and the current port's emulation mode set the same? The COLOR does indeed work as a verb on the console. It got lost on 7.2 |
#4
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#5
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D3, being the leading-edge product that it is, apparently has the capability to control color. Yes, that's right, according to page 236 of my BASIC documentation, I find that in addition to supporting graphics characters A-Z (both upper AND lower case!) as well as punctuation, it can also control EIGHT different foreground and background colors. Wow! To get to the point, has anyone actually gotten this to work on any modern terminal emulator? I've played with various "at minus" codes for foreground and background colors, using several different terminal emulator programs and emulation modes, none to any effect. I am sure the apparent lack of functionality will turn out to be caused by something either patently obvious or completely undocumented. But I did make this stuff work on an Ultimate years ago with a color ADDS terminal, so I do not think I am completely hopeless. Either way, I'd certainly appreciate whatever insight any of you may offer. thanks |
#6
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P.S. You can also get *just* color by playing with the dim, reverse, etc in Accuterm in conjunction with the @ functions if the accuterm configuration colors are set up in conjunction with these. You do lose the mouse stuff though. |
#7
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D3, being the leading-edge product that it is, apparently has the capability to control color. Yes, that's right, according to page 236 of my BASIC documentation, I find that in addition to supporting graphics characters A-Z (both upper AND lower case!) as well as punctuation, it can also control EIGHT different foreground and background colors. Wow! To get to the point, has anyone actually gotten this to work on any modern terminal emulator? I've played with various "at minus" codes for foreground and background colors, using several different terminal emulator programs and emulation modes, none to any effect. I am sure the apparent lack of functionality will turn out to be caused by something either patently obvious or completely undocumented. But I did make this stuff work on an Ultimate years ago with a color ADDS terminal, so I do not think I am completely hopeless. Either way, I'd certainly appreciate whatever insight any of you may offer. thanks |
#8
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This depends entirely on which term "type" you use. For VT100-style, try ANSI.C. TERM ANSI.C @(-33) - @(-48) white, yellow, magenta, red, cyan, green, blue, black If you look at the DEVICES item for ansi.c, you'll see how the @(-nn) values are setup and you can make your own. Basically, you can use the @(-nn) codes to generate any string of characters you want. Mark Brown "Brian Bond" <brian (AT) XYZXYZXYZXYZbonanzapress (DOT) com> wrote in message news:11nnl4t6lv1ec7d (AT) corp (DOT) supernews.com... D3, being the leading-edge product that it is, apparently has the capability to control color. Yes, that's right, according to page 236 of my BASIC documentation, I find that in addition to supporting graphics characters A-Z (both upper AND lower case!) as well as punctuation, it can also control EIGHT different foreground and background colors. Wow! To get to the point, has anyone actually gotten this to work on any modern terminal emulator? I've played with various "at minus" codes for foreground and background colors, using several different terminal emulator programs and emulation modes, none to any effect. I am sure the apparent lack of functionality will turn out to be caused by something either patently obvious or completely undocumented. But I did make this stuff work on an Ultimate years ago with a color ADDS terminal, so I do not think I am completely hopeless. Either way, I'd certainly appreciate whatever insight any of you may offer. thanks |
#9
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Patrick wrote: P.S. You can also get *just* color by playing with the dim, reverse, etc in Accuterm in conjunction with the @ functions if the accuterm configuration colors are set up in conjunction with these. You do lose the mouse stuff though. I was going to suggest this too, but off-topic from the OP I don't understand the reference to losing mouse functionality when you're also using screen attributes. I know you can enable a green screen to use a mouse but I'm not aware that use of attributes is in conflict with that. Can you elaborate? Thanks! T |
#10
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